Lost Toys

Lots and lots of play-testing...

lead engineer / game designer / project manager

So what is this project?

Lost Toys is a mobile game that I've been working on since a train ride back from Portland in October 2012. It's the result of hours and hours of play-testing, code arguments and UI revisions. I'm incredibly proud of it. Also here's a bit more about my studio: Sweat, Swearing & Tears

Ok cool, so what did you actually do?

Collateral

Website
Website
Icons
App Icon
Poster
Poster